by Mort Fri May 21, 2021 6:56 pm
Name: Canary Cage Seal
Rank: E
Power: E
Activation Cost: 1
Upkeep Cost: -
Range: Contact
Speed: -
Element: N/A
Skill: Fuinjutsu
Classification: Secret
Requirements: E-Intelligence
Parent Technique: N/A
Hand Seals: N/A
Description: An Extremely Basic Bijuu Seal, made as a prototype due to the lack of access to the Iron Armor or Four Symbols Seal. The seal takes the form of a pair of feathers shaped like the yin-yang symbol on the jinchuu's body.
Weaknesses: The Canary Cage Seal like any seal designed to contain Bijuu is impermanent and enough wear and tear will cause it break as per the Bijuu sealing rules.
Name: Canary Key Unseal
Rank: E
Power: E
Activation Cost: 1
Upkeep Cost: 0.5
Range: Touch; 100m
Speed: -
Element: N/A
Skill: Fuinjutsu
Classification: Secret
Requirements: D-Intelligence
Parent Technique: Canary Cage Seal
Hand Seals: N/A
Description: Made as an emergency measures for eliminating a jinchuriki, When applied to a Bijuu Seal and every post the upkeep is paid, the seal weakens by 1 point. If used on the Canary Cage Seal, 25 points are removed instead almost guaranteeing the stored entity to be released.
Weaknesses: The Canary Key Unseal's seal is very unstable, and if the upkeep isn't paid or the seal leaves the 100m range the seal fades.
Name: Canary Bulwark Sealing Mechanism
Rank: E
Power: D
Activation Cost: 3
Upkeep Cost: -
Range: Touch
Speed: -
Element: N/A
Skill: Fuinjutsu
Classification: Secret
Requirements: B-Intelligence; Knowledge of Eight Trigrams Sealing Style to create, not needed to use.
Parent Technique: Canary Key Unseal
Hand Seals: N/A
Description: A failed attempt at replicating the Eight Trigrams Sealing Style though the use of the Canary Cage Seal, though it still has some use. After being applied to a jinchuriki's seal, if the Canary Key Unseal is used on the target, the unsealing technique will fail (the cp spent is still paid) as the Canary Bulwark Sealing Mechanism absorbs the technique.
Weaknesses: Can only prevent one Canary Key Unseal at a time, though it can be reapplied if used.
Name: Thoughtspeak
Power: E
Activation Cost: 1
Upkeep Cost: -
Range: 0m-50m
Classification: Secret
Trigger: Subtle
Category: General
Countdown: N/A
Requirements: D-Intelligence
Parent Technique: N/A
Hand Seals: User touches their forehead
Description: Made as a way for the user to 'speak' with others while staying quiet. The trigger is initiated when the target(s) makes eye contact with the user. While active whenever the user speaks though nonverbal communication, such as sign language or writing, those afflicted by the genjutsu can hear what is being said without needing to see it. The genjutsu lasts 1 hour before the jutsu automatically ends. The voice the targets hear are what the user perceives as their inner voice.
Weaknesses: This genjutsu afflicts everyone making eye contact, making it possible for others to listen in if they are caught in the technique. In addition, this illusion does not prevent others from understanding your visual non-verbal communication, making it limited when it can be used and not seem strange. Leaving the range end the technique on the afflicted as well.
Name: Remote Fusee
Power: E
Activation Cost: 1 (Application) 0.5 (Renewal) 0.1 (Sealing/unsealing in a combat thread)
Upkeep Cost: -
Speed: -
Element: N/A
Skill: Fuinjutsu
Range: Touch (Application, renewal) 0m-1km (seal/unseal)
Classification: Secret
Requirements: N/A
Parent Technique: Lightning Flash Blade Creation, Fusee
Hand Seals: Monkey or Clap (remote seal/unseal)
Description: Originally made to act as a backup light for Mort's home. While the seal can be placed on any medium, when unsealed the seal emits a fusee light from itself for up to an hour, though the seal can be renewed at half the cost of the application. The user can remotely seal and unseal this jutsu with the monkey hand sign or a clap as long as they are in range.
Weaknesses: While not quite as useless as Fusee, it can't really deal damage. While the user can chose how many they seal OR unseal at once, each one must be individually paid for, meaning if they want to unseal 10 and seal 5, that's 1.5 CP total and two hand signs.