Ever since the site move, I have noticed that there has been a large push to alter a lot of systems on the forum. Frankly, I feel as though a lot of these systems are being pushed without actually considering the ramifications they would have on site balance. While some of these system ideas are still in the works, I'm concerned that when they do finally get pushed out, they will irrevocably ruin the already delicate system balance of the forum. The only system changes that I believe were needed were the hit call rules, and for perception/subtle genjutsu to no longer require countdowns to work. The poison buff was fine as well.
From what I have heard, there is a genjutsu system change in the works that would involve being able to hit someone with nightmare genjutsu damage solely off a stat check between the target's intelligence and the user's intelligence + the rank of genjutsu. I honestly can't imagine why anyone would think that any form of autohitting via stat checks would be balanced or well received. Now mind you, I have not read the proposed system for this change, nor do I know the exact wording or extent of what this system would entail, but from a conceptual perspective, I cannot comprehend how this would possibly be balanced. Getting instantly knocked out because you decided to go a taijutsu build and just happened to look at a sealless genjutsu user's finger does not sound like good balance to me.
I've also heard of an even more disruptive system in the works, but I'll refrain from discussing that one until it's actually pushed through or completed.
In regards to something like the taijutsu buffs, I'm still confused as to why people think it's needed. It's like the people wanting to buff taijutsu are making the same arguments as the people who wanted to buff kyujutsu. They keep saying that taijutsu is weaker than the other physical skills because it requires a heavier stat investment. The funny thing is that at end game, both kyujutsu and taijutsu are stronger than bukijutsu or kenjutsu, as most entity limited folks are going to have piercing/slashing immunity on their cloaks. The only way you're going to be hurting those people is with insane blunt force damage or chakra explosions. Bolstering the sharpness of your weapon isn't going to do shit. If you think genin having S rank weapons and just dumping all their exp in coordination is OP then you you can laugh when they get dunked by genjutsu users or random people flicking their wrists to hit them with A rank speed and S rank damage earth spikes.
But enough about specific systems. The main point of this suggestion is to ask staff to reconsider trying to push for a bunch of different system changes just because the site has moved over. The current systems are very well balanced, outside of a few things that need to be updated to follow the current rules. Altering even one system heavily will have a ripple effect on many different aspects of the forum, from canon library techs and custom techs to UAs and clans. All this does is lead to confusion over system balance and create massive amounts of extra work for staff who need to balance every little edge case that a change creates.
All staff should do is alter the genjutsu rules to remove countdowns on perception/subtle genjutsu and update canon library techniques so they properly follow the site balance rules and provide examples for what sort of things are allowed for customs. Any other system changes or suggestions should be heavily scrutinized and the potential ramifications of them discussed among the members of staff and among members of the site.
Please let me know what the rest of you think about this.
From what I have heard, there is a genjutsu system change in the works that would involve being able to hit someone with nightmare genjutsu damage solely off a stat check between the target's intelligence and the user's intelligence + the rank of genjutsu. I honestly can't imagine why anyone would think that any form of autohitting via stat checks would be balanced or well received. Now mind you, I have not read the proposed system for this change, nor do I know the exact wording or extent of what this system would entail, but from a conceptual perspective, I cannot comprehend how this would possibly be balanced. Getting instantly knocked out because you decided to go a taijutsu build and just happened to look at a sealless genjutsu user's finger does not sound like good balance to me.
I've also heard of an even more disruptive system in the works, but I'll refrain from discussing that one until it's actually pushed through or completed.
In regards to something like the taijutsu buffs, I'm still confused as to why people think it's needed. It's like the people wanting to buff taijutsu are making the same arguments as the people who wanted to buff kyujutsu. They keep saying that taijutsu is weaker than the other physical skills because it requires a heavier stat investment. The funny thing is that at end game, both kyujutsu and taijutsu are stronger than bukijutsu or kenjutsu, as most entity limited folks are going to have piercing/slashing immunity on their cloaks. The only way you're going to be hurting those people is with insane blunt force damage or chakra explosions. Bolstering the sharpness of your weapon isn't going to do shit. If you think genin having S rank weapons and just dumping all their exp in coordination is OP then you you can laugh when they get dunked by genjutsu users or random people flicking their wrists to hit them with A rank speed and S rank damage earth spikes.
But enough about specific systems. The main point of this suggestion is to ask staff to reconsider trying to push for a bunch of different system changes just because the site has moved over. The current systems are very well balanced, outside of a few things that need to be updated to follow the current rules. Altering even one system heavily will have a ripple effect on many different aspects of the forum, from canon library techs and custom techs to UAs and clans. All this does is lead to confusion over system balance and create massive amounts of extra work for staff who need to balance every little edge case that a change creates.
All staff should do is alter the genjutsu rules to remove countdowns on perception/subtle genjutsu and update canon library techniques so they properly follow the site balance rules and provide examples for what sort of things are allowed for customs. Any other system changes or suggestions should be heavily scrutinized and the potential ramifications of them discussed among the members of staff and among members of the site.
Please let me know what the rest of you think about this.