Name: Jashinism
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: -
Range: Self
Speed: Instant
Element: N/A
Skill: Jujutsu
Classification: Enhanced State Restricted
Requirements: N/A
Parent Technique: Unknown
Hand Seals: N/A
Description: The fabled ritual of the followers of Jashin, said to grant immortality of both the mind and body to the recipient. While the exact mechanics of how the technique was created aren't known, several variations have been seen throughout the years, each with different methods on how to achieve immortality and producing the same effect.
This Restricted grants the user a permanent +2 Tier Unique Boost to their Stamina & Constitution, as well as a (++) Unique Boost to either their Coordination or Speed. The user also receives a level of indestructibility, and can no longer be killed via physical injury, including dismemberment, decapitation, blood-loss, internal trauma, explosions, etc. Immortality is passive, does not require upkeep, and prevents the user's CON stat from going below E. The user also gains the ability to regenerate themselves, reminiscent of the Senju. This regeneration has both a passive state and an active state. The passive state heals 1 Rank worth of non-mental damage equal to their Base Stamina stat per post while also allowing the user to reattach their limbs. The active state costs 30 CP and heals all physical injuries at once, including reconnected limbs and missing organs. Finally, Jashinism also allows the user access to Jujutsu skill, allowing them to register and use Customs techniques within the skill.
Jujutsu (Curse Techniques): Techniques that curses a target by various means. They work similar to juinjutsu, however, the user doesn't have to apply a seal on the enemy to curse them. The most common form of Jujutsu is taking something from their target, then the user sacrifices a part of themselves to curse their target in various ways. Blood is a common vehicle for Curse Techniques such as Death Controlling Possessed Blood, however records suggest there are additional avenues one could use to curse a target (Blood, Bone, Flesh, Chakra, Organs, Items, etc.), as well as more obscure curses that could be seen as protective or blessings under a certain light. This area of Jutsu is very poorly understood by the broader Shinobi world due to most practitioners being secretive cultists and outcasts. These techniques are subject to their individual rules and restrictions. Those without the Jujutsu Skill can be taught Jujutsu techniques up to C-rank, but the danger to users without a form of immortality or regeneration makes them less then ideal to use.
Costs 1,000 Exp to unlock Jashinism
Costs 500 XP to unlock the Jujutsu Skill
Weaknesses: Users who have gone through this ritual cannot die or be killed by conventional means. Unfortunately this means the most agonizing methods available can dispose of them, nor are they granted immunity to pain by this restricted.
Dismemberment or breaking the body into pieces can temporarily neutralize the user. Jashinism's Regeneration does not affect severed limbs (e.g cannot rapidly regrow a lost limb), & limbs reattached through the passive regeneration can be easily knocked off if not fully healed back on. The most effective way to kill the user is to fully dismember, decapitate, & then bury them; ensuring they cannot properly regenerate and slowly starve to death. The user can still be sealed, or contained within barrier-ninjutsu. The user can also die of malnutrition or being drained of all of their chakra (Chakra drain death is going below 0 CP). While the passive healing can regrow limbs, detached or lost limbs takes 1 irl week of rest outside of threads with access to plenty of nutrients to properly form.
Strong corrosive substances (e.g Chemistry, Boil and Lava) that can out-speed the regeneration can effectively neutralize their regeneration, but will not kill them. Other unorthodox methods include freezing/petrifying/crystallization/mummification followed by shattering the body. Dust Release's atomizing will completely disintegrate the body and overpower this technique.
Name: Curse Technique: Death Controlling Possessed Blood
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: 20
Range: 0m-500m
Speed: Instant
Element: N/A
Skill: Jujutsu
Classification: ES Exclusive
Requirements: Jashinism Restricted
Parent Technique: Unknown
Hand Seals: N/A
Description: This technique requires two special conditions. First, the user must draw an insignia of Jashin on the ground in their own blood, to which they must remain in the center for the technique to function properly. Second, the user must acquire and ingest the blood of their intended target. Once ingested, their skin then turns black with white markings thus bearing a striking resemblance to a skeleton, a symbol of absolute death. This serves as the link between the user and the victim. Once this ritual takes place, the victim is linked with the user until they either step or are forced out of the circle. Any kind of injury that the user inflicts upon themselves (or any future injury inflicted on them by the victim or a third party) is reciprocated on the target, be it a mere scratch or a pierce in the heart. If the user is forced to step out of the circle, the link is temporarily broken and the victim is set free, but only as long as the user has stepped out of the circle's reach.
Weaknesses: If the user is capable of feeling pain then they will feel whatever pain was inflicted on the victim. The circle drawn can only be a maximum of 1 meter in diameter. The linkage between the user and their target has a maximum of 500 meters. If the target goes outside of that range then the linkage is broken and the ritual must be redone.
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: -
Range: Self
Speed: Instant
Element: N/A
Skill: Jujutsu
Classification: Enhanced State Restricted
Requirements: N/A
Parent Technique: Unknown
Hand Seals: N/A
Description: The fabled ritual of the followers of Jashin, said to grant immortality of both the mind and body to the recipient. While the exact mechanics of how the technique was created aren't known, several variations have been seen throughout the years, each with different methods on how to achieve immortality and producing the same effect.
This Restricted grants the user a permanent +2 Tier Unique Boost to their Stamina & Constitution, as well as a (++) Unique Boost to either their Coordination or Speed. The user also receives a level of indestructibility, and can no longer be killed via physical injury, including dismemberment, decapitation, blood-loss, internal trauma, explosions, etc. Immortality is passive, does not require upkeep, and prevents the user's CON stat from going below E. The user also gains the ability to regenerate themselves, reminiscent of the Senju. This regeneration has both a passive state and an active state. The passive state heals 1 Rank worth of non-mental damage equal to their Base Stamina stat per post while also allowing the user to reattach their limbs. The active state costs 30 CP and heals all physical injuries at once, including reconnected limbs and missing organs. Finally, Jashinism also allows the user access to Jujutsu skill, allowing them to register and use Customs techniques within the skill.
Jujutsu (Curse Techniques): Techniques that curses a target by various means. They work similar to juinjutsu, however, the user doesn't have to apply a seal on the enemy to curse them. The most common form of Jujutsu is taking something from their target, then the user sacrifices a part of themselves to curse their target in various ways. Blood is a common vehicle for Curse Techniques such as Death Controlling Possessed Blood, however records suggest there are additional avenues one could use to curse a target (Blood, Bone, Flesh, Chakra, Organs, Items, etc.), as well as more obscure curses that could be seen as protective or blessings under a certain light. This area of Jutsu is very poorly understood by the broader Shinobi world due to most practitioners being secretive cultists and outcasts. These techniques are subject to their individual rules and restrictions. Those without the Jujutsu Skill can be taught Jujutsu techniques up to C-rank, but the danger to users without a form of immortality or regeneration makes them less then ideal to use.
Costs 1,000 Exp to unlock Jashinism
Costs 500 XP to unlock the Jujutsu Skill
Weaknesses: Users who have gone through this ritual cannot die or be killed by conventional means. Unfortunately this means the most agonizing methods available can dispose of them, nor are they granted immunity to pain by this restricted.
Dismemberment or breaking the body into pieces can temporarily neutralize the user. Jashinism's Regeneration does not affect severed limbs (e.g cannot rapidly regrow a lost limb), & limbs reattached through the passive regeneration can be easily knocked off if not fully healed back on. The most effective way to kill the user is to fully dismember, decapitate, & then bury them; ensuring they cannot properly regenerate and slowly starve to death. The user can still be sealed, or contained within barrier-ninjutsu. The user can also die of malnutrition or being drained of all of their chakra (Chakra drain death is going below 0 CP). While the passive healing can regrow limbs, detached or lost limbs takes 1 irl week of rest outside of threads with access to plenty of nutrients to properly form.
Strong corrosive substances (e.g Chemistry, Boil and Lava) that can out-speed the regeneration can effectively neutralize their regeneration, but will not kill them. Other unorthodox methods include freezing/petrifying/crystallization/mummification followed by shattering the body. Dust Release's atomizing will completely disintegrate the body and overpower this technique.
Name: Curse Technique: Death Controlling Possessed Blood
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: 20
Range: 0m-500m
Speed: Instant
Element: N/A
Skill: Jujutsu
Classification: ES Exclusive
Requirements: Jashinism Restricted
Parent Technique: Unknown
Hand Seals: N/A
Description: This technique requires two special conditions. First, the user must draw an insignia of Jashin on the ground in their own blood, to which they must remain in the center for the technique to function properly. Second, the user must acquire and ingest the blood of their intended target. Once ingested, their skin then turns black with white markings thus bearing a striking resemblance to a skeleton, a symbol of absolute death. This serves as the link between the user and the victim. Once this ritual takes place, the victim is linked with the user until they either step or are forced out of the circle. Any kind of injury that the user inflicts upon themselves (or any future injury inflicted on them by the victim or a third party) is reciprocated on the target, be it a mere scratch or a pierce in the heart. If the user is forced to step out of the circle, the link is temporarily broken and the victim is set free, but only as long as the user has stepped out of the circle's reach.
Weaknesses: If the user is capable of feeling pain then they will feel whatever pain was inflicted on the victim. The circle drawn can only be a maximum of 1 meter in diameter. The linkage between the user and their target has a maximum of 500 meters. If the target goes outside of that range then the linkage is broken and the ritual must be redone.