Restricted Tech Idea:
Golden Byakugan
Name: Golden Byakugan
Rank: S
Power: S
Activation Cost: N/A
Upkeep Cost: 0.1
Range: Sight
Speed: N/A
Element: N/A
Skill: Dojutsu
Classification: KKG Exclusive Restricted
Requirements: Byakugan (Master), Must be a Hyuga or Otsusuki
Parent Technique: N/A
Hand Seals: N/A
Description: As the Sharingan can become an Eternal Mangekyou, so too can the Byakugan in a sense. The user's byakkugan become permanently gold instead of a creamish-white, and when activated their perception & eyesight improve dramatically, surpassing even the most devout sensors as it draws out atavistic traits early byakugan users used to have.
When activated, the user's byakugan range is increased to 100 kilometers, their the ability to read Tenketsu increased to 25 kilometers, and their telescopic & Electromagnetic wave (previously infrared) vision increased to 50 kilometers. The user can now keep track of not only their primary subfourm, but also any surrounding subfourms or Minor Lands if close enough. The user gains Eagle Vision if the user doesn't have it already, can keep track of targets in their telecopic vision as if their target had a -1 tier debuff in speed & coordination, The user's perception bonus is increased to +1 tier instead of (++), and the user's perception cannot be lowered by debuffs.
When deactivated, the user can access a the basic Byakugan permanently without worry of CP cost or eye strain. Starting with the user paying 100 xp, the user can access the Starting level of the Byakugan. For every level after the user pays a cumulative 100 XP for every level after, maxing at 500 XP for a permanent 'Master Eye' level Byakugan (Total cost adds up to 1,500 for all 5 levels). In addition the user gains access to a few Techniques: Golden Extraction, Golden Pulse, Golden Rebuke, and Fiery-Eyes Golden-Gaze.
Weaknesses: The Golden Byakugan can only be kept up for 40 posts, with the length increased by 3 posts for every tier of Constitution the user possesses above D rank. After that eye strain sets in. Just like the regular Byakugan, there is a blind spot at the back of the neck above the first thoracic vertebra. This tech is inherently tied to the user's eyes as it replaces the Mastered byakugan and can be stolen if the user isn't careful.
Name: Golden Extraction
Rank: A
Power A
Activation Cost: 3
Upkeep Cost: -
Range: Sight
Speed: Instant
Element: None
Classification: Restricted Derived
Handseals: None
Requirements: Golden Byakugan
Description: By looking into a target's eyes, the user can see into a target's mind to determine their thoughts and feelings, even to look through their memories. The base speed for this process is a day per post, but that increases with higher levels of Intelligence:
B-Tier: a week per post
A-Tier: a month per post
S-Tier: six months per post
Using this technique in conjunction with a Mind Reading Amplification Machine or Saiko Denshin multiplies the amount of memories that can be extracted by three.
Weaknesses: Like the Saiko Denshin, techniques such as Eye Mind Reading can counter the ability to read the target's mind.
Name: Golden Pulse
Rank: A
Power A
Activation Cost: Varies
Upkeep Cost: Varies
Range: Sight
Speed: Instant
Element: None
Classification: Restricted Derived
Handseals: None
Requirements: Golden Byakugan
Description: Using the Golden Byakugan as a medium, the user sends out a pulse of chakra in a thin cone to disable and stun their target as long as the jutsu is active. The amount of chakra and by proxy, activation cost required to pull this off varies based on the opponent's Constitution.
E-tier: 5
D-tier: 10
C-tier: 15
B-tier: 25
A-tier: 35
S-tier: Unable to stun
X-tier: Unable to stun.
Weaknesses: Using this jutsu gives the user tunnelvision as it focuses their eyesight, temporarily removing their 360 vision. This results in a -1 tier to perception when reacting to things not in their sight.
Name: Golden Rebuke
Rank: A
Power A
Activation Cost: 3
Upkeep Cost: -
Range: Self
Speed: Instant
Element: None
Classification: Restricted Derived
Handseals: None
Requirements: Golden Byakugan
Description: The user activates their eye and repels any foreign chakra from their body, including genjutsu and Mind Reading Techniques.
Weaknesses: Restricted derivatives can't be countered with this technique.
Name: Fiery-Eyes Golden-Gaze
Rank: A
Power Varies
Activation Cost: 20
Upkeep Cost: 10
Range: Sight
Speed: User's Perception
Element: None
Classification: Restricted Derived
Handseals: None
Requirements: Golden Byakugan
Description: The user gathers chakra into their golden byakugan, firing it off as a beam of pure chakra. As long as the user has unbroken eye contact it will follow the target until it hits them.
Weaknesses: The user can only hit what they can see, the chakra quickly dispelling as soon as they lose sight of their target (blinking is allowed, but things like smoke getting in the user's eye forcing them to blink breaks sight). The beam also cannot be directed once fired, taking the most direct route to their target.
Enhanced State Idea:
Tenseigan (Impure)
Name: Tenseigan (Impure)
Rank: S
Power: S
Activation Cost: N/A
Upkeep Cost: 1
Range: Sight
Speed: N/A
Element: N/A
Skill: Dojutsu
Classification: KKG Exclusive Restricted
Requirements: Golden Byakugan
Parent Technique: N/A
Hand Seals: N/A
Description: The 'perfect' form of the Byakugan, the Tenseigan was believed to only be attainable by an Otsusuki implanting a Hyuga's Byakugan. However through training & grit, a Hyuga can access a weakened version of the legendary eye themselves. The 'impure' nature of it refers both to the weakened power as well as the off-color of the eye.
When activating the Tenseigan's sight Dojutsu, the user is able to zero in any Tenseigan Recievers they've made and treat the reciever as if they themselves were there with a Master Level Byakugan activated.
Even while the impure eye is deactivated, the user still gains a few abilities. The user can fly equal to their Stamina, enter Tenseigan Sage Mode, see natural energy (and by extension senjutsu) when their byakugan is activated, and create Tenseigan Recievers.
Weaknesses: The process of awakening and using the Tenseigan is quite intense as they get brief glimpses of the Pure Land, their mind not able to properly process it, causing temporary pain to the user's psyche. The eyes can only be activated for 3 posts, with length increased by 1 post for every tier of Constitution the user possesses above D rank. Even though the user can see practically everything, unless they've seen a person's chakra signature or know where they're looking, they can't just find what they're looking for (ex: Scrolls with Exclusives)
Name: Tenseigan Sage Mode
Rank: S
Power: S
Activation Cost: Special
Upkeep Cost: Special
Range: Self
Speed: N/A
Element: N/A
Skill: Dojutsu Enhanced State
Classification: Restricted Derivative
Requirements: Byakugan (Master)
Parent Technique: Tenseigan (Impure)
Hand Seals: N/A
Description: While the name is slightly misleading, due to the Tenseigan the user has not being as strong as a 'Pure' Tenseigan, Tenseigan Chakra Mode is unattainable in the eye's current form. Instead, the eye draws upon the natural energy of the sun & moon to create a 'Tenseigan Sage Mode'. When activated, the user's gains a cyan chakra horn on their forehead while receiving a +1 Tier boost to Strength, Constitution, Speed, Coordination, and Perception. In addition, any visible chakra the user produces is cyan.
Tenseigan Chakra Pool
The Tenseigan Eye(s) passively gathers 5 points of Chakra every post that it is not in use, 10 when under the moonlight, 5 when under the moonlight while Tenseigan Sage Mode is active, and 30 if the user is on the moon, activated or deactivated. This can accumulate quickly, but it's Chakra pool is limited at the start. The user starts with 10 points, and the user can spend 50 Experience Points to increase the pool by 10 points. The absolute limit to their Tenseigan Chakra Pool is 1/4th of their base Stamina stat's points per eye, maxing out at 1/2 with 2 eyes.
Tenseigan Upkeep
While in Tenseigan Sage Mode, The user has a constant draw of Chakra from their pool. This begins at the cost of 20 points per post, but by spending 500 Experience Points, the user can halve that value to 10 points per post. Natural born Huyga & Otsutsuki are able to do this again, spending another 500 Exp Points to bring the cost down to 5 points per post.
Tenseigan Technique Enhancement
By mixing Tenseigan Chakra into a technique, the user is able to enhance the power and effectiveness of that technique. This can create new techniques, or can simply improve the power rank of a regular jutsu by 1. To do this, the user need only spend half of the technique's cost with the pool of Tenseigan Chakra, while using the normal chakra pool for the other half.
-when on the moon, the user can choose to put only 1/4th CP of their normal pool into a technique while paying the rest with Tenseigan Chakra.
Weaknesses: Having 2 Tenseigan eyes doesn't let you gather twice the amount of Chakra, it just frees up 1 of the eyes for other uses. Implanting or having Nature Clan DNA does not add an additional 5 chakra per post. Any sort of clone the user makes doesn not affect Tenseigan Chakra gain.
Name: Tenseigan Recievers
Rank: C
Power: -
Activation Cost: 0.2
Upkeep Cost: N/A
Range: 0-3m
Speed: N/A
Element: Yin-Yang
Skill: Dojutsu/Ninjutsu
Classification: Restricted Derivative
Requirements: Tenseigan (Impure)
Parent Technique: N/A
Hand Seals: N/A
Description: The user creates one cyan receiver from their body, a metal-like rod of up to 3 meters in length which acts as a Chakra demodulator. This allows the user to remotely transmit his chakra into the rod and, by extension, anything the rod is embedded in. The maximum range for this effect is the 1km, but can be extending up to 5km by embedding black receivers into oneself. The quality and hardness of these receivers are B+
To unlock/learn this technique, the user must spend 200 XP.
Weaknesses: The rods can be snapped by B-Tier or higher Strength and disintegrate if their creator is killed or incapacitated. Embedding receivers into one's own body for extended range reduces Speed by one tier until the rods are removed and their damage recovered. Unlike Black Receivers, these cannot be user to learn the Six Paths of Pain technique an Otsusuki can learn.
Weaknesses:Entity Idea:
Tenseigan (Pure)
Description: For reasons unknown, it's most well known ability to move the Moon is unable to be used by the Dojutsu's owner. Still the Tenseigan isn't something to laugh at.
Unique Ability: Non-Elemental Ninjutsu & Chakra Absorption
-Non-elemental ninjutsu can be boosted by 1 Rank & Absorb chakra on contact, while techniques that use non-elemental chakra (Such as chakra strings, non-element chakra flow, & gentle fist) only get the chakra absorption. When using the boost the chakra turns green.
Infused DojutsuEach Tenseigan Eye is filled to the brim with power, and can briefly share some of it's energy to it's holder depending on how much experience the user has with the eyes. Each eye has just under a B rank Stamina's worth of chakra that can be distributed to the host. Due to the immense power at the start it's access is limited to 5 posts per topic, but can be increased to 10 posts when the user reaches Bequeathed Power & 20 posts once they reach the Perfect Eye. If the user has both eyes the post limit is NOT doubled.
35/70 CP - 1st Level (380 Exp)
70/140 CP - 2nd Level (380 Exp)
105/210 CP - 3rd Level (380 Exp)
140/280 CP - 4th Level (380 exp) [Bequeathed Power]
175/350 CP - 5th Level (380 exp) [Perfect Eye]
Lunar RechargeEven powerful Dojutsu run out of steam, and if either of the eyes run out of CP, the eye turn back into byakugan to recover it's power. During this time the user cannot access any of the Tenseigan's abilities until 50% of the Eye's CP is returned. Each eye recovers 5% per post.
Reincarnation HealingAs the eye is partially linked to the the world of the dead, the user can use the Dojutsu to heal their wounds. While similar to the bijuu's version of healing, it's ties to reincarnation slightly alter the cost, though like a bijuu the eye only uses this if the situation demands it.
By paying 15% of the Dojutu's reserves into the host, the user's non-lethal wounds are healed over the course of a single post. By increasing the amount to 35%, any and all wounds will recover over a single post, even destroyed organs, even the Tenseigan as it's residual energy pulls itself back together. Once Bestowed Power is gained, the user can activate this at-will.
Discovery of GravitationAs the tenseigan is linked to the moon, it grants the user a degree of control over the gravitaional forces that it exerts onto those around them in a similar matter as the Rinnegan's Deva path.
- Gravitation Control:
Name: Gravitation Control
Rank: S
Power: S
Activation Cost: Varies
Upkeep Cost: -
Range: Varies
Speed: A
Element: N/A
Skill: Dojutsu
Classification: Restricted Derived
Requirements: Tenseigan (Pure)
Parent Technique: N/A
Hand Seals: N/A
Description: The user's eye grants access to the forces of gravity, and while the eye alone cannot move the moon for unknown reasons, it can still access abilities similar to the Rinnegan's Deva Path.
Lunar Repulsion: The force of repulsion; the user can exert a field that pushes away all matter with a force of A-Tier power and scale that varies by the amount of chakra put into it. The scale starts at half a meter with C and increases to 3m with B, 10m with A, and 25m with S. This technique has a one round cooldown after use, which increases to 2 and 3 rounds at the A and S Rank levels, respectively. A special S-Tier force can be exerted over 500m at the cost of 50 Stamina points. The cooldown for this level is 5 rounds. In all uses, the user is the center and the field extends with the indicated radius for each level.
Solar Attraction: The force of attraction; the user exerts a pulling field which can force any number of targets within range to fly to the user's position, preventing the targets from moving their body, which leaves only abilities and techniques which require no movement for activation and use. This technique has the same power and range scaling as Lunar Repulsion, as well as the cooldown, but does not have a special S-Tier variant.
Satellite Creation: By clapping his hands, the user can create a black sphere to act as a center of gravity which, when activated, pulls all matter within a 500m radius into it with A-Tier force to form a satellite with a radius of up to 50m. The black sphere can be launched up to a kilometer from the user and travels with B-Tier Speed. Since it's generally an upward pull, it can be difficult to resist, even with greater power. At any point, the user can move the created satellite, but it can only move as fast as the black sphere, so most will find more use in simply dropping it like a meteor. Other than resisting the pull, this technique can be foiled by destroying the Sphere with an S-Rank (or 2+ A-Rank) attack(s). This technique costs 25 points to use and has a five post cooldown.
Weaknesses: Though separate techniques, they all share the same cooldown.
Tools of the TradeThe user gains access to 3 chakra-based techniques: Puppet-Cursing Spheres, Tenseigan Tool Creation, and Truth Seeking Balls. Start with 1, can pay 100 XP to increase it by 1, up to 9 Balls Max.
- Puppet-Cursing Sphere:
Name: Puppet-Cursing Sphere
Rank: S
Power: S
Activation Cost: 5|30
Upkeep Cost: N/A|20
Range: 0-5m
Speed: N/A
Element: N/A
Skill: Ninjutsu/Kugutsu
Classification: Restricted Derived
Requirements: Tenseigan (Pure)
Parent Technique: N/A
Hand Seals: N/A
Description: The user molds their chakra into the form of a green-coloured sphere. The sphere can be used for various purposes such as controlling targets by entering their body, rendering a target unconscious, absorbing chakra from a distance, and detonating if needed.
While creating the sphere is limited to a 5m radius, when implanted for puppetry, there is no range limit. Puppet Speed & Coordination is based on Stamina.
Uhhh Unique NPCs & PCs have to be beaten up before they can be puppeted, and even then ya can't do shitty things like 'kill yourself'. Ya gotta pay CP for continued control, stamina does not effect speed/coordination.
Weaknesses: Genjutsu Kai or any chakra purge is king.
- Tenseigan Tool Creation:
Name: Tenseigan Tool Creation
Rank: A
Power: A
Activation Cost: 10
Upkeep Cost: N/A
Range: 0-3m
Speed: N/A
Element: N/A
Skill: Dojutsu/Ninjutsu
Classification: Restricted Derivative
Requirements: Tenseigan (Impure)
Parent Technique: N/A
Hand Seals: N/A
Description: The user creates manifests a cyan-colored chakra chakram from their body, and can be shaped into various tools & weapons by the user. Also telekinesis.
Weaknesses: The tools quality & hardness are equal to the Rank of Chakra put into the tool, and disintegrate if their creator is killed or incapacitated. As they are also made of pure charka, chakra absorbtion techniques are a rank higher against these tools.
- Truth-Seeking Ball:
Name: Truth_Seeking Ball
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: N/A
Range: 0-m
Speed: N/A
Element: N/A
Skill: Ninjutsu/Kugutsu
Classification: Restricted Derived
Requirements: Tenseigan (Pure)
Parent Technique: N/A
Hand Seals: N/A
Description: Make almost unbreakable balls. can pay 1 CP to change ball shape. Balls have A Durability, but immune to basically all jutsu.
Weaknesses: Senjutsu, taijutsu, & other Yin-yang techs can bust the balls. Once a ball is destroyed, it's gone for good.
Tenseigan Chakra ModeV1 - Go green lantern on opponents. +1 tier UB to all stats except INT
V2 - Go super tengen toppa gurren lagann on opponents. +2 tier UB to all stats except INT
Satellite WarpUpon gaining bequeathed power the user can use their eyes to tear open a hole in space-time to warp the user to any spot they can see.
- Satellite Warp:
Name: Satellite Warp
Rank: S
Power: S
Activation Cost: 10<250m, 20=250m-1km, 25>1km
Upkeep Cost: N/A
Range: Sight
Speed: N/A
Element: N/A
Skill: Dojutsu
Classification: Restricted Derived
Requirements: Tenseigan (Pure)
Parent Technique: N/A
Hand Seals: N/A
Description: The user tears open a hole in time-space and warps to wherever they're looking at. When teleporting, the user may adjust their angle, but their body shape will stay the same.
Weaknesses: The user can only warp themselves and anything on their immediate person.
Gate 1 Bequeathed Power
In order to get this level, the user must fight a moon man that's preventing the tenseigan from moving the moon for more power from the Lunar Tenseigan. Can bring up to 3 people for the fight.
Moon Dude Stats.
Strength: A
Constitution: A
Stamina: S++
Speed: A
Coordination: S
Intelligence: A
Perception: S++
Gate 2 Perfect Eye
Spend, like 3,500 xp in total. No more unstable eye.
Eye StabilityThe Pure Tenseigan is an unstable Dojutsu due to the immense amount of chakra it contains & draws.
250 per eye at start.
Consuming a Byakugan adds 50 points.
Consuming a Gold Byakugan adds 100 points.
Consuming an Impure Tenseigan adds 150 points.
Consuming a Pure Tenseigan adds 250 points & adds the 2 chakra pools together.
If someone steals an eye, split points in half. progression for each eye is separate, but if both eyes are reunited the lesser eye's power is overwritten. Also those using Satya of the Forbidden World will see those with the Tenseigan with a green aura, though neither eye can absorb the power of the other.
Unique Ability: 1
Chakra grant : 5
Minor Healing: 5
Major Healing: 10
Deva Path: 10
Puppet-Cursing Sphere: 10
Tenseigan Tool Creation: 3
Truth Seeking Ball Creation: 10
Truth Seeking Ball Shape Manipulation: 1
Eye Warp: 5
Tenseigan Mode initial version: 10
Tenseigan Mode second version: 15